A Little Resourceful
The final product of my 1 week prototype
The final product of my 1 week prototype
Game Razor: A grid based game where you start with limited resources on an island with the goal being to increase your territory through other islands.
To Increase my knowledge of grid based games.
Practical experience
Game Designer
Programmer
Artist
Using limited resources expand your territory to other islands.
1 Week March Break
None
By being modular with my assets and scripts I could reuse elements reducing work load while at the same time increasing readability. An example of that I use within A Little Resourceful are the bridges that connect tiles. They are basically land pieces so I just polished the script and made it more modular.
Within A Little Resourceful many objects need to interact or communicate with one another to know if an action is do able or not. An example of this include both the bridges and the Lumber Mills because the bridges need to know if there is land on the tile and if it's facing the right way while the houses need to count how many trees are surrounding them.